Scriptable tiles unity

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The following is a script used to create the Tile.

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If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info See in Glossary, such as roads or pipes, with a minimal set of sprites A 2D graphic objects. TileBase provides a fixed set of APIs to the Tilemap to communicate its rendering properties. More info See in Glossary must inherit from TileBase.

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The RoadTile example provides the ability to easily layout linear segments onto the Tilemap A GameObject that allows you to quickly create 2D levels using tiles and a grid overlay. The RoadTile example provide the ability to easily layout linear segments onto the Tilemap, such as roads or pipes, with a minimal set of sprites. All tiles to be added to the Tilemap A GameObject that allows you to quickly create 2D levels using tiles and a grid overlay.

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